> For the complete documentation index, see [llms.txt](https://wiki.nytolia.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.nytolia.net/system/level-system.md).

# Level System

This system is a unique progression track designed to reward your journey. It is completely independent of your standard Minecraft experience bar, focusing entirely on your growth within our world.

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#### ⚔️ Earning XP

There are currently 3 primary ways to increase your custom level.

1. Slaying Monsters:

   — Defeating any non-player mob (Zombies, Skeletons, Creepers, etc.) grants you between 1 to 3 XP per kill.
2. Experience Bottles:&#x20;

   — Right-click the bottle for granting you 1 to 2 XP towards your level.
3. Quests:

   — Story Quests grants you significant XP boosts

   — Daily Tasks provides a pool of XPs

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#### 📊 XP Requirements

The higher your level, the more dedication is required to reach the next one. Here is a breakdown of the XP needed per level:

| Level Range | XP Required per Level            |
| ----------- | -------------------------------- |
| 1 - 9       | 20 XP                            |
| 10 - 19     | 50 XP                            |
| 20 - 29     | 80 XP                            |
| 30 - 39     | 105 XP                           |
| 40 - 119    | *Scales from 205 up to 1,500 XP* |
| 120+        | 2,000 XP                         |

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#### 🛠 Commands & HUD

You can monitor your progress at any time using the following tools:

* `/level`
  * Displays a detailed status menu in your chat, showing your current Level and exact XP count.
* Progress Bar:
  * You can see your live progress bar on your level bar or on the scoreboard, so you always know exactly how close you are to your next Level Up.
